package de.tub.bazinga.player;

import de.tub.bazinga.object.Circle;

public class TargetHitEvent extends PlayerEvent {

	private Circle hitTarget;

	public TargetHitEvent(int userId, Circle hitTarget) {
		super(userId);
		this.hitTarget = hitTarget;
	}

	public Circle getHitTarget() {
		return hitTarget;
	}

	public void setHitTarget(Circle hitTarget) {
		this.hitTarget = hitTarget;
	}

}
